This commit is contained in:
Mackie 2026-06-01 18:20:52 +08:00
parent dccd07ac53
commit 3e671ccbe0
4 changed files with 212 additions and 231 deletions

View file

@ -1,122 +1,64 @@
"use client";
'use client'
import { useThemeMode } from '@/hooks/useThemeMode'
import { useEffect, useRef } from "react";
import { useEffect, useRef } from 'react'
const STAR_TONES = [255, 210, 160, 110, 65];
const WAVE_TONES = [55, 90, 125, 165, 205];
const PARTICLE_COUNT = 120
const WAVE_CONFIGS = [
{ amp: 26, freq: 0.011, speed: 0.35, phase: 0.0, yBase: 0.38, width: 1.6, toneIdx: 0 },
{ amp: 20, freq: 0.015, speed: 0.50, phase: 1.3, yBase: 0.52, width: 1.8, toneIdx: 1 },
{ amp: 30, freq: 0.008, speed: 0.28, phase: 2.6, yBase: 0.63, width: 2.2, toneIdx: 2 },
{ amp: 16, freq: 0.019, speed: 0.65, phase: 0.8, yBase: 0.74, width: 2.0, toneIdx: 3 },
{ amp: 22, freq: 0.013, speed: 0.42, phase: 3.2, yBase: 0.85, width: 2.6, toneIdx: 4 },
];
interface Star {
x: number; y: number; r: number;
v: number; baseAlpha: number;
phase: number; twinkleSpeed: number;
vx: number; vy: number;
interface Particle {
x: number
y: number
r: number
vx: number
vy: number
alpha: number
phase: number
twinkleSpeed: number
}
interface Wave {
amp: number; freq: number; speed: number;
phase: number; yBase: number; width: number;
v: number;
function initParticles(W: number, H: number): Particle[] {
return Array.from({ length: PARTICLE_COUNT }, () => ({
x: Math.random() * W,
y: Math.random() * H,
r: 0.5 + Math.random() * 2.0,
vx: (Math.random() - 0.5) * 0.25,
vy: (Math.random() - 0.5) * 0.15,
alpha: 0.15 + Math.random() * 0.35,
phase: Math.random() * Math.PI * 2,
twinkleSpeed: 0.4 + Math.random() * 1.2,
}))
}
function initStars(W: number, H: number): Star[] {
return Array.from({ length: 180 }, () => {
const toneIdx = Math.floor(Math.random() * STAR_TONES.length);
return {
x: Math.random() * W,
y: Math.random() * H,
r: 0.4 + Math.random() * 1.6,
v: STAR_TONES[toneIdx],
baseAlpha: 0.5 + toneIdx * 0.1,
phase: Math.random() * Math.PI * 2,
twinkleSpeed: 0.8 + Math.random() * 2.0,
vx: (Math.random() - 0.5) * 0.3,
vy: (Math.random() - 0.5) * 0.15,
};
});
}
function drawParticles(
ctx: CanvasRenderingContext2D,
particles: Particle[],
W: number,
H: number,
isDark: boolean,
) {
const now = Date.now() / 1000
// dark mode: light particles on dark bg; light mode: mid-gray particles on light bg
const tone = isDark ? 220 : 140
function initWaves(): Wave[] {
return WAVE_CONFIGS.map(c => ({ ...c, v: WAVE_TONES[c.toneIdx] }));
}
for (const p of particles) {
p.x += p.vx
p.y += p.vy
if (p.x < 0) p.x = W
if (p.x > W) p.x = 0
if (p.y < 0) p.y = H
if (p.y > H) p.y = 0
function drawStars(ctx: CanvasRenderingContext2D, stars: Star[], W: number, H: number, ga: number) {
const now = Date.now() / 1000;
for (const s of stars) {
s.x += s.vx; s.y += s.vy;
if (s.x < 0) s.x = W; if (s.x > W) s.x = 0;
if (s.y < 0) s.y = H; if (s.y > H) s.y = 0;
const twinkle = 0.35 + 0.65 * ((Math.sin(now * s.twinkleSpeed + s.phase) + 1) / 2);
ctx.beginPath();
ctx.arc(s.x, s.y, s.r, 0, Math.PI * 2);
ctx.fillStyle = `rgba(${s.v},${s.v},${s.v},${s.baseAlpha * twinkle * ga})`;
ctx.fill();
const twinkle = 0.4 + 0.6 * ((Math.sin(now * p.twinkleSpeed + p.phase) + 1) / 2)
ctx.beginPath()
ctx.arc(p.x, p.y, p.r, 0, Math.PI * 2)
ctx.fillStyle = `rgba(${tone},${tone},${tone},${p.alpha * twinkle})`
ctx.fill()
}
}
function buildWavePts(w: Wave, W: number, H: number, now: number) {
const pts: { x: number; y: number }[] = [];
for (let x = 0; x <= W; x += 8) {
pts.push({ x, y: H * w.yBase + Math.sin(x * w.freq + w.phase + now * w.speed) * w.amp });
}
return pts;
}
function drawWavePath(ctx: CanvasRenderingContext2D, pts: { x: number; y: number }[], W: number, H: number) {
ctx.beginPath();
ctx.moveTo(pts[0].x, pts[0].y);
for (let i = 0; i < pts.length - 1; i++) {
const mx = (pts[i].x + pts[i + 1].x) / 2;
const my = (pts[i].y + pts[i + 1].y) / 2;
ctx.quadraticCurveTo(pts[i].x, pts[i].y, mx, my);
}
ctx.lineTo(pts[pts.length - 1].x, pts[pts.length - 1].y);
}
function drawWaves(ctx: CanvasRenderingContext2D, waves: Wave[], W: number, H: number, ga: number, bgR: number) {
const now = Date.now() / 1000;
const bg = Math.round(bgR);
for (const w of waves) {
const v = w.v;
const yBase = H * w.yBase;
const pts = buildWavePts(w, W, H, now);
const grad = ctx.createLinearGradient(0, yBase - w.amp, 0, yBase + w.amp * 3);
grad.addColorStop(0, `rgba(${v},${v},${v},${0.030 * ga})`);
grad.addColorStop(0.4, `rgba(${v},${v},${v},${0.012 * ga})`);
grad.addColorStop(1, `rgba(${bg},${bg},${bg},0)`);
drawWavePath(ctx, pts, W, H);
ctx.lineTo(W, H); ctx.lineTo(0, H); ctx.closePath();
ctx.fillStyle = grad;
ctx.fill();
drawWavePath(ctx, pts, W, H);
ctx.strokeStyle = `rgba(${v},${v},${v},${0.85 * ga})`;
ctx.lineWidth = w.width;
ctx.lineJoin = "round";
ctx.lineCap = "round";
ctx.stroke();
}
}
// ── Component ────────────────────────────────────────────────────────────────
interface HeroBackgroundProps {
/** Controlled from outside if you have a global theme toggle. */
isDark?: boolean;
/** Fires when the internal toggle is clicked (omit to hide the button). */
onToggle?: (isDark: boolean) => void;
/** Show the built-in toggle button. Defaults to true. */
showToggle?: boolean;
isDark?: boolean
onToggle?: (isDark: boolean) => void
showToggle?: boolean
}
export default function HeroBackground({
@ -124,108 +66,89 @@ export default function HeroBackground({
onToggle,
showToggle = true,
}: HeroBackgroundProps) {
const canvasRef = useRef<HTMLCanvasElement>(null);
// REPLACE WITH:
const { isDark: hookDark, toggle } = useThemeMode();
const canvasRef = useRef<HTMLCanvasElement>(null)
const { isDark: hookDark, toggle } = useThemeMode()
const isDark = externalIsDark !== undefined ? externalIsDark : hookDark
// Use external control if provided, otherwise hook
const isDark = externalIsDark !== undefined ? externalIsDark : hookDark;
function handleToggle() {
toggle()
onToggle?.(!isDark)
}
// REPLACE WITH:
function handleToggle() {
toggle();
onToggle?.(!isDark);
}
const darkRef = useRef(isDark)
useEffect(() => {
darkRef.current = isDark
}, [isDark])
useEffect(() => {
const canvas = canvasRef.current;
if (!canvas) return;
const ctx = canvas.getContext("2d");
if (!ctx) return;
const canvas = canvasRef.current
if (!canvas) return
const ctx = canvas.getContext('2d')
if (!ctx) return
let W = 0, H = 0;
let stars: Star[] = [];
let waves: Wave[] = [];
let rafId: number;
// Animated bg colour
let bgR = 0, bgG = 0, bgB = 0;
let crossfade = 0;
let W = 0,
H = 0
let particles: Particle[] = []
let rafId: number
let bgR = 0
function resize() {
W = canvas!.width = canvas!.offsetWidth;
H = canvas!.height = canvas!.offsetHeight;
stars = initStars(W, H);
waves = initWaves();
W = canvas!.width = canvas!.offsetWidth
H = canvas!.height = canvas!.offsetHeight
particles = initParticles(W, H)
}
function loop() {
// Read current target from closure — updated via ref below
const dark = darkRef.current;
const targetBg = dark ? 0 : 255;
const targetCross = dark ? 0 : 1;
const dark = darkRef.current
const targetBg = dark ? 0 : 255
bgR += (targetBg - bgR) * 0.04
bgR += (targetBg - bgR) * 0.04;
bgG += (targetBg - bgG) * 0.04;
bgB += (targetBg - bgB) * 0.04;
crossfade += (targetCross - crossfade) * 0.03;
const bg = Math.round(bgR)
ctx!.fillStyle = `rgb(${bg},${bg},${bg})`
ctx!.fillRect(0, 0, W, H)
ctx!.fillStyle = `rgb(${Math.round(bgR)},${Math.round(bgG)},${Math.round(bgB)})`;
ctx!.fillRect(0, 0, W, H);
drawParticles(ctx!, particles, W, H, dark)
const sa = 1 - crossfade;
const wa = crossfade;
if (sa > 0.01) drawStars(ctx!, stars, W, H, sa);
if (wa > 0.01) drawWaves(ctx!, waves, W, H, wa, bgR);
rafId = requestAnimationFrame(loop);
rafId = requestAnimationFrame(loop)
}
const ro = new ResizeObserver(resize);
ro.observe(canvas);
resize();
rafId = requestAnimationFrame(loop);
const ro = new ResizeObserver(resize)
ro.observe(canvas)
resize()
rafId = requestAnimationFrame(loop)
return () => {
cancelAnimationFrame(rafId);
ro.disconnect();
};
}, []);
// Keep a ref so the loop closure always reads the latest isDark
const darkRef = useRef(isDark);
useEffect(() => { darkRef.current = isDark; }, [isDark]);
cancelAnimationFrame(rafId)
ro.disconnect()
}
}, [])
return (
<div style={{ position: "relative", width: "100%", height: "100%" }}>
<canvas
ref={canvasRef}
style={{ display: "block", width: "100%", height: "100%" }}
/>
<div style={{ position: 'relative', width: '100%', height: '100%' }}>
<canvas ref={canvasRef} style={{ display: 'block', width: '100%', height: '100%' }} />
{showToggle && (
<button
onClick={handleToggle}
style={{
position: "absolute",
position: 'absolute',
top: 20,
right: 20,
display: "flex",
alignItems: "center",
display: 'flex',
alignItems: 'center',
gap: 8,
padding: "8px 16px",
padding: '8px 16px',
fontSize: 13,
cursor: "pointer",
cursor: 'pointer',
borderRadius: 999,
border: `1px solid ${isDark ? "rgba(255,255,255,0.2)" : "rgba(0,0,0,0.18)"}`,
background: isDark ? "rgba(255,255,255,0.08)" : "rgba(0,0,0,0.07)",
color: isDark ? "#fff" : "#111",
transition: "background 0.4s, color 0.4s, border-color 0.4s",
border: `1px solid ${isDark ? 'rgba(255,255,255,0.2)' : 'rgba(0,0,0,0.18)'}`,
background: isDark ? 'rgba(255,255,255,0.08)' : 'rgba(0,0,0,0.07)',
color: isDark ? '#fff' : '#111',
transition: 'background 0.4s, color 0.4s, border-color 0.4s',
}}
>
{isDark ? "☀" : "☾"} {isDark ? "Light mode" : "Dark mode"}
{isDark ? '☀' : '☾'} {isDark ? 'Light mode' : 'Dark mode'}
</button>
)}
</div>
);
)
}

View file

@ -9,11 +9,15 @@ type LowImpactHeroType =
children?: React.ReactNode
richText?: never
theme?: never
heroBackground?: never
heroBackgroundOpacity?: never
}
| (Omit<Page['hero'], 'richText'> & {
children?: never
richText?: Page['hero']['richText']
theme?: string
heroBackground?: any
heroBackgroundOpacity?: number
})
const bgMap: Record<string, string> = {
@ -23,12 +27,34 @@ const bgMap: Record<string, string> = {
secondary: 'bg-secondary',
}
export const LowImpactHero: React.FC<LowImpactHeroType> = ({ children, richText, theme }) => {
export const LowImpactHero: React.FC<LowImpactHeroType> = ({
children,
richText,
theme,
heroBackground,
heroBackgroundOpacity,
}) => {
const isImage = theme === 'image' && heroBackground
const overlayOpacity = (heroBackgroundOpacity ?? 60) / 100
const bg = bgMap[theme ?? 'default'] ?? 'bg-transparent'
return (
<div className={bg}>
<div className="container mt-16">
<div
className={isImage ? 'relative' : bg}
style={
isImage && typeof heroBackground === 'object'
? {
backgroundImage: `url(${heroBackground.url})`,
backgroundSize: 'cover',
backgroundPosition: 'center',
}
: undefined
}
>
{isImage && (
<div className="absolute inset-0 bg-background" style={{ opacity: overlayOpacity }} />
)}
<div className="container mt-16 relative z-10">
<div className="max-w-[48rem] [&_h3]:opacity-60">
{children || (richText && <RichText data={richText} enableGutter={false} />)}
</div>

View file

@ -39,8 +39,30 @@ export const hero: Field = {
{ label: 'Muted', value: 'muted' },
{ label: 'Card', value: 'card' },
{ label: 'Secondary', value: 'secondary' },
{ label: 'Image', value: 'image' },
],
},
{
name: 'heroBackground',
type: 'upload',
relationTo: 'media',
admin: {
condition: (_, { type, theme } = {}) => type === 'lowImpact' && theme === 'image',
description: 'Background image for the hero section',
},
},
{
name: 'heroBackgroundOpacity',
type: 'number',
defaultValue: 60,
min: 0,
max: 100,
admin: {
condition: (_, { type, theme } = {}) => type === 'lowImpact' && theme === 'image',
description: 'Overlay opacity 0 (transparent) to 100 (solid)',
step: 5,
},
},
{
name: 'richText',
type: 'richText',

View file

@ -160,7 +160,15 @@ export interface Page {
title: string;
hero: {
type: 'none' | 'highImpact' | 'mediumImpact' | 'lowImpact';
theme?: ('default' | 'muted' | 'card' | 'secondary') | null;
theme?: ('default' | 'muted' | 'card' | 'secondary' | 'image') | null;
/**
* Background image for the hero section
*/
heroBackground?: (string | null) | Media;
/**
* Overlay opacity 0 (transparent) to 100 (solid)
*/
heroBackgroundOpacity?: number | null;
richText?: {
root: {
type: string;
@ -273,56 +281,6 @@ export interface Page {
createdAt: string;
_status?: ('draft' | 'published') | null;
}
/**
* This interface was referenced by `Config`'s JSON-Schema
* via the `definition` "posts".
*/
export interface Post {
id: string;
title: string;
heroImage?: (string | null) | Media;
content: {
root: {
type: string;
children: {
type: any;
version: number;
[k: string]: unknown;
}[];
direction: ('ltr' | 'rtl') | null;
format: 'left' | 'start' | 'center' | 'right' | 'end' | 'justify' | '';
indent: number;
version: number;
};
[k: string]: unknown;
};
relatedPosts?: (string | Post)[] | null;
categories?: (string | Category)[] | null;
meta?: {
title?: string | null;
/**
* Maximum upload file size: 12MB. Recommended file size for images is <500KB.
*/
image?: (string | null) | Media;
description?: string | null;
};
publishedAt?: string | null;
authors?: (string | User)[] | null;
populatedAuthors?:
| {
id?: string | null;
name?: string | null;
}[]
| null;
/**
* When enabled, the slug will auto-generate from the title field on save and autosave.
*/
generateSlug?: boolean | null;
slug: string;
updatedAt: string;
createdAt: string;
_status?: ('draft' | 'published') | null;
}
/**
* This interface was referenced by `Config`'s JSON-Schema
* via the `definition` "media".
@ -442,6 +400,56 @@ export interface FolderInterface {
updatedAt: string;
createdAt: string;
}
/**
* This interface was referenced by `Config`'s JSON-Schema
* via the `definition` "posts".
*/
export interface Post {
id: string;
title: string;
heroImage?: (string | null) | Media;
content: {
root: {
type: string;
children: {
type: any;
version: number;
[k: string]: unknown;
}[];
direction: ('ltr' | 'rtl') | null;
format: 'left' | 'start' | 'center' | 'right' | 'end' | 'justify' | '';
indent: number;
version: number;
};
[k: string]: unknown;
};
relatedPosts?: (string | Post)[] | null;
categories?: (string | Category)[] | null;
meta?: {
title?: string | null;
/**
* Maximum upload file size: 12MB. Recommended file size for images is <500KB.
*/
image?: (string | null) | Media;
description?: string | null;
};
publishedAt?: string | null;
authors?: (string | User)[] | null;
populatedAuthors?:
| {
id?: string | null;
name?: string | null;
}[]
| null;
/**
* When enabled, the slug will auto-generate from the title field on save and autosave.
*/
generateSlug?: boolean | null;
slug: string;
updatedAt: string;
createdAt: string;
_status?: ('draft' | 'published') | null;
}
/**
* This interface was referenced by `Config`'s JSON-Schema
* via the `definition` "categories".
@ -1117,6 +1125,8 @@ export interface PagesSelect<T extends boolean = true> {
| {
type?: T;
theme?: T;
heroBackground?: T;
heroBackgroundOpacity?: T;
richText?: T;
links?:
| T